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Planetbase save file editor
Planetbase save file editor













planetbase save file editor

When you start the game your challenge should appear on the list under "JPBCE Editor" group.Įditor also supports storing your challenges for future editing. It will automatically generate expected files in \Challenges directory.

planetbase save file editor

Try creating the directory or use "Save Challenge To" option. "Save Challenge" option will try to save to %HOME%\Documents\Planetbase\Challenges. Up to date instructions and changelog up to full release 1.0.0 (current) are available at:Īll settings in the editor are "OPTIONAL" meaning you can modify one of them and the game engine is "smart" enough to default any other settings based on a planet-class.

planetbase save file editor

UI Can be glitchy sometimes, just switch through tabs to fix it.Mvn clean compile assembly:single Known Bugs: All work here is purerly made for community purposes and to extend the longevity of this very fun game :) which I greatly enjoy. Disclaimer - I'm not in anyway associated with the game.You copy/paste this whole segment after the, then you change the name value to whatever name yo want, you can change the specialization too. Here is an example of how to clone a bot (works with other stuff!):įirst this is an Driller Bot that I've already had: Then you have your buildings, they display like this: I inputted 90000000000000 for their values, and upon loading and doing a quicksave, the values in the quicksave became 9E+14, indicating that it indeed can handle those very long time values. It DOES appear to honor very long values for the time-to-next flares and sandstorms. I have not yet experimented with extending the string itself to have many more numbers (e.g. So if there's (continuing the example above) 18 numbers in your seed string, those're the seed locations for the next 18 meteors. This actually appears to be the seed values for the next N meteor strikes. Note: by "set all numbers", I mean that if your meteor seed string had eighteen 8-digit numbers, you'll have 18 zeros instead, not one '0' as the entire string. "If you set all the meteor seed numbers to '0', all meteors will hit at the same single location.















Planetbase save file editor